How Educational Technology And Mobile Learning Are Transforming Higher Education

Technological innovation is continuously shaping the future of education and changing the way people learn. In this blog, we will introduce you to the ways EdTech can assist in enhancing learning experiences in educational institutions, and improving the test results of students.

Happy young Asian woman using phone and laptop while working at home behind window.

What is educational technology?

Educational technology, also called EdTech, is used to communicate knowledge and enhance the education system. This can include any equipment, programs, or other resources that teachers and students utilize to facilitate learning. These technologies support students in attending their lessons, collaborating, connecting with fellow students remotely, or studying for a class.

Knowingo is a unique EdTech tool that combines various elements such as gamification, AI, and learning analytics to deliver a fun, engaging, and personalised learning experience. We’ll break down its features to gain a better understanding of how it affects higher education.

Does educational technology help students learn?

The way students absorb information has changed drastically over time. Rather than passively listening to lecture after lecture, students prefer a more dynamic and engaging classroom setting.

A national survey by PBS LearningMedia revealed 74 percent of teachers believe that technology has helped to motivate students to learn, and 69 percent say that educational technology enables teachers to "do considerably more than ever before" for their pupils.

Knowingo’s smart learning platform can assist educational institutions to facilitate the changing wants and needs of students and take student learning experiences to the next level.

Mannelijke student werkt op laptop in universiteitsbibliotheek

Making education more personal

Educational technology is a great tool to provide every student with a personalized learning journey. After all, each student learns and retains knowledge at a different pace.

The Ebbinghaus forgetting curve represents how the information we learn fades over time and how reviews can help knowledge stick:

Ebbinghaus forgetting curve

Knowingo uses Artificial Intelligence (AI) to personalise the learning journey of students. The AI determines each student’s scoring objectives based on the user's initial knowledge. It will present questions that match the player’s skill- and challenge level while AI also assesses attention spans and prompts play during their mental peak times.

This way repetition is delivered at precise intervals. Knowledge retention is fully measurable and quantifiable through our Live Dashboard, which shows real-time data about the status of the knowledge level of users.

Using AI to improve content

Knowingo’s AI does not only make sure that students retain their knowledge and stay motivated to learn more, but it also helps to improve the learning content. Question Analytics is a feature enabling a comprehensive analysis of all the questions that are used in-game. It is generated by AI based on user behavior. Based on the answers of the users, each question is evaluated on 4 metrics:

Misconception: Misconception occurs when a significant segment of learners provides the same wrong answer. This metric can be used to discover where users have major misunderstandings.

Complexity: Questions are considered complex when users take more time than expected to answer them. Users might consider a question complex if it is too long, contains unknown jargon, or does not belong to the topic at hand. We recommend editing highly complex questions for better results.

Obviousness: Questions are considered obvious when users can answer correctly without any further learning. If Knowingo notices that a significant segment of the users are answering a question correctly the first time they see it, the question’s Obviousness score goes up. It may be a good idea to aim for a high Obviousness rate for some particular questions.

Error: The error score indicates if the experts seem to disagree with the correct answer to this question. When the majority of experts on a topic pick the same wrong answer, it is extremely likely that there are issues with the question, or that the wrong answer that the experts have chosen is actually the correct one. If that is the case, we recommend editing the question at hand.

Jonge vrouw passagier staande met koptelefoon en smartphone tijdens het bewegen in de moderne tram, genieten van een reis in het openbaar vervoer

Learning on the go with mobile learning

Mobile learning gives students the flexibility to learn from anywhere, at any time. Not only is it time-effective, but it also frees students from spending hours sitting behind a desk. Educational technology allows for self-paced learning and gives users a sense of control. They can access the learning materials whenever it is most convenient for them.

On the train, on the bus, or from the comfort of your bed, Knowingo can be played anywhere, anytime!

Gamified learning increases student engagement

Due to the engaging way the study material is delivered, students feel challenged to keep learning to improve their past scores. Gamified learning can help students to learn and retain info where other traditional learning solutions fall short. It makes studying for exams fun, and it boosts motivation as well as student engagement.

With Knowingo, students are also able to test each other’s knowledge in a battle. This competitive game mode motivates students to perform better and keep up with their classmates.

Happy multiracial teen college students having fun using mobile phone together in campus outdoors.

The benefits of gamified mobile learning for lecturers

Gamification can help draw students' attention, motivate them to work harder, and give them incentives to complete their coursework on time so they don't fall behind in class. Knowingo turns course materials into topics that can be finished in 20-30 minutes.

Using games and simulations helps students practice and retain what they've learned, and it also keeps them engaged with their coursework. Motivated students participate better in class and are less likely to cause a distraction to both the lecturer and fellow students, making teaching more pleasant.

Both mobile learning and gamification are ways that lecturers in higher education can make their courses more engaging for students—and both are great ways of improving student engagement across all courses!

Educational technology provides valuable insights into student development

Online learning platforms allow insight into the learning progress of users in ways traditional learning methods cannot. Regularly tracking student progress gives the instructor the opportunity to analyze each student's present performance level and monitor their progress over the course of the academic year.

With Knowingo, teachers can track the students’ progress via a powerful yet simple dashboard that:

• Offers live stats and updates

• Generates in-depth reports and insights

Knowingo dashboard statistics mockup

Final remarks

Technology plays an increasingly important role in optimising learning experiences and improving test results. Investing in smart learning solutions is key for educational institutions to keep students engaged and motivated.

Are you ready to take education to the next level? Knowingo could be the perfect learning tool for your students! Check out our platform or book a meeting with our professionals to see how we can help your organisation enhance and innovate study programmes.